Skip to content
The American Mahjong Winner's Playbook Get it for $29
tiles riichi

Pinzu

筒子
(ぴんず)

By Kenji Tanaka · Updated

Definition

Pinzu is the circle suit, its tiles showing counted dots said to descend from old coin designs. It runs 1 through 9 with four copies of each, written with a p in notation (567p). It is usually the first suit beginners read confidently, since the pips are simply counted. Beyond that it behaves like any numbered suit: a full member of tanyao, pinfu, sanshoku, honitsu, and chinitsu.

Pinzu

Pinzu (筒子, ぴんず) is the circle suit in riichi mahjong, where each tile shows a number of circles equal to its value. A 1-pin tile shows one circle, a 5-pin shows five, a 9-pin shows nine in a 3-by-3 grid. Pinzu has 36 tiles in a standard riichi set (4 copies of each value 1-9). Most beginners find pinzu the easiest suit to read because counting circles is intuitive.

Pinzu in detail

Visual Identification

Each pinzu tile shows circles arranged in a consistent pattern across all manufacturers:

  • 1-pin: single large circle in the center
  • 2-pin: two circles diagonally
  • 3-pin: three circles diagonally
  • 4-pin: four circles in a 2-by-2 grid
  • 5-pin: five circles in a quincunx pattern (4 corners + 1 center)
  • 6-pin: six circles in two rows of three
  • 7-pin: seven circles (3 + 1 + 3 arrangement is most common)
  • 8-pin: eight circles in two rows of four
  • 9-pin: nine circles in a 3-by-3 grid

The circles are usually drawn with concentric rings inside, mimicking the appearance of holed coins. Different manufacturers use different colors (red, blue, green, or mixed), but the count is what determines the value.

Origin of the Name

The name “pinzu” traces back to the Chinese tongzi (筒子, “tube” or “barrel”), referring to the rolls of strung coins that were the historical basis for the suit. In ancient Chinese currency, copper coins had square holes in the center for stringing onto bamboo rods, and a “tong” was a standard roll of 100 coins.

The visual pattern on each pinzu tile is a stylized depiction of those stacked coins viewed end-on. The 5-pin’s quincunx pattern is the same arrangement Chinese merchants used to count coins on a flat surface for thousands of years.

Pinzu in Riichi Strategy

Pinzu functions identically to manzu and souzu in riichi rules. The same yaku apply equally across all three suits, and there’s no scoring advantage to favoring one. What differs is reading speed, pinzu’s countable circles process faster visually than manzu’s Chinese numerals.

Many experienced players gravitate toward pinzu in flush-style hands (honitsu, chinitsu) because the rapid visual scan of circle counts speeds up their decision-making. This is a personal preference, not a strategic rule.

Pinzu’s 1 and 9 are terminal tiles, which matter for the same yaku as the other suits:

  • Terminals 1-pin and 9-pin disqualify a tanyao hand
  • They contribute to junchan and chanta (yaku requiring terminals in every set)
  • They’re the only valid pinzu tiles in honroutou (terminals and honors only)

Pinzu Notation

Mahjong notation uses p for pinzu. So “1p” means 1 of pinzu, “5p” means 5 of pinzu, and “123p” means 1-2-3 sequence in pinzu. A standard sequence-style hand might be written 345m 678p 234s 99p 78s, meaning 3-4-5 manzu, 6-7-8 pinzu, 2-3-4 souzu, a pair of 9-pin, and 7-8 souzu waiting on 6 or 9 (13 tiles).

Walking through Pinzu

You’re dealt: 4p, 5p, 6p, 7p, 8p, 1s, 9s, 2m, 3m, 4m, west wind, white dragon, red dragon. You have a strong start in pinzu with five tiles already in sequence: 4-5-6-7-8. This positions you for either a 4-5-6 plus 7-8 (waiting on 6 or 9) or 6-7-8 plus 4-5 (waiting on 3 or 6). The terminal 1-souzu and 9-souzu hint at potential for a chanta hand if you can complete sets containing them, but you’d need to discard them and rebuild around manzu instead.

Related Terms

Manzu

萬子

Manzu is the character suit, each tile showing a Chinese numeral over the kanji 萬 (ten thousand). Nine ranks, four copies each, written with an m in notation (123m). Because the values are written rather than counted, manzu is usually the last suit beginners learn to read at a glance. Beyond that it plays identically to circles and bamboo, joining every suited yaku from tanyao to chinitsu.

Souzu

索子

Souzu is the bamboo suit: sticks counted 2 through 9, with the 1 drawn as a bird, traditionally a peacock or sparrow. Written with an s in notation (234s). Its special claim is ryuuiisou, the all-green yakuman built from the green-printed bamboo tiles (2, 3, 4, 6, 8) plus the green dragon. Otherwise it is an ordinary suit with the full run of suited yaku.

Tiles

A riichi set holds 136 tiles: 34 types, four copies each. Three suits of nine (manzu characters, pinzu circles, souzu bamboo), four winds, three dragons, and in most modern sets red fives as bonus dora. Suited tiles form sequences and triplets; honors form only triplets and pairs and carry the yakuhai value. Everything in the game starts with knowing the 34 types and tracking how many copies of each are gone. See the complete Tile Reference for each tile's appearance, meaning, and use.

Honitsu

混一色

A half flush: one suit plus honor tiles, worth 3 han closed and 2 han open. The classic intermediate hand: flexible enough to finish, big enough to matter, and famously easy for opponents to read once your discards show two suits being thrown away.

Chinitsu

清一色

A pure flush: one suit and nothing else, not even honors. At 6 han closed (5 open), chinitsu is the most valuable standard yaku, and its one-suited shapes are notorious for hiding complex, multi-sided waits that even strong players misread.