Suuankou
By Kenji Tanaka · Updated
Definition
Four concealed triplets, a yakuman. Every triplet must come from your own draws, which creates the famous rule quirk: on a shanpon wait you must win by tsumo, while a tanki wait may ron and, in many rule sets, scores double yakuman.
Suuankou
Suuankou (四暗刻, すうあんこう) is one of the standard yakuman hands, where all four melds consist of concealed triplets (ankou). It pays the full yakuman amount (32,000 points to a non-dealer, 48,000 to the dealer) and is one of the most iconic and achievable yakuman patterns. The famous wrinkle: whether you may win by ron depends entirely on your wait shape.
How Suuankou plays out at the table
Requirements
To achieve suuankou, you must:
- Four concealed triplets: All four triplets formed from your own draws, without calling pon
- No open melds: No pon, chii, or open kan anywhere in the hand (a concealed ankan is fine)
- A qualifying win: On a tanki (pair) wait, either tsumo or ron works. On a shanpon (dual-pair) wait, only tsumo works, because a ron would make the final triplet count as open.
For example: 3-3-3 bamboo, 7-7-7 characters, 9-9-9 dots, South-South-South, plus a pair, all formed without calling melds.
Shanpon vs. Tanki: The Ron Rule
A triplet completed by ron counts as open for concealment purposes. Which wait you hold decides everything:
Shanpon wait (must tsumo): Your hand is 2-2-2, 5-5-5, 8-8-8, plus 9-9 and 3-3, waiting on a 9 or a 3 to become the fourth triplet. Ron on either tile and that final triplet counts as open: the hand downgrades to toitoi plus sanankou, a big score but no yakuman. Tsumo it yourself and suuankou stands.
Tanki wait (ron is fine): Your four triplets are already complete and a lone tile waits to become the pair. The winning tile joins the pair, not a triplet, so nothing becomes open. You may ron freely, and many rule sets score this suuankou tanki as a double yakuman.
Difficulty and Rarity
Suuankou is considered one of the easier yakuman to achieve because:
- Triplets are natural: You often draw triplets accidentally during normal hands
- No pattern requirements: Unlike kokushi musou or daisangen which require specific tiles, suuankou accepts any triplets
- Toitoi foundation: Any toitoi (all triplets) hand is a potential suuankou if kept closed
However, the shanpon-must-tsumo rule adds real luck dependency: a finished suuankou shape on the wrong wait can be forced to pass on its own winning tile.
Strategic Considerations
Closed Hand Commitment: From the first draw, you must commit to keeping all triplets concealed. Any pon call destroys suuankou potential permanently. This means slower hand development in exchange for yakuman value.
Shanpon Pressure: On a shanpon wait, players face a real dilemma when their tile is discarded: ron immediately for toitoi plus sanankou, or pass (accepting temporary furiten) and hope to tsumo the yakuman? Where possible, steering the finished hand toward a tanki wait removes the dilemma entirely.
Compatibility: Suuankou naturally includes:
- Toitoi (all triplets): Always present but yakuman overrides it
- Sanankou (three concealed triplets): Always present but yakuman overrides it
Walking through Suuankou
You’re dealt an exceptional starting hand with pairs that develop into triplets: 4-4-4 bamboo, 6-6-6 characters, White-White-White, and 8-8 dots. You avoid calling any melds and draw the third 8-dots, completing four concealed triplets with a lone 2-circles left over: a tanki wait on the pair. Because the winning tile completes the pair rather than a triplet, you may win by ron or tsumo, and either way the hand is suuankou (yakuman): 32,000 points as a non-dealer or 48,000 as the dealer, with many rule sets doubling it for the tanki wait. Had your last shape instead been two pairs (a shanpon), only a tsumo would have preserved the yakuman.
Related Terms
Yakuman
役満
A yakuman is a limit hand, the ceiling of the scoring ladder: a fixed 32,000 points (48,000 from the dealer), regardless of fu or dora. They come from a short list of extreme patterns (kokushi musou, suuankou, daisangen, the wind and honor hands) rather than accumulation, though 13 counted han reaches kazoe yakuman in most rules, and some patterns score double in their hardest forms. Spotting a live yakuman path early is one of the few good reasons to abandon normal efficiency.
Triplet
刻子
A triplet (koutsu) is three identical tiles, concealed (ankou) when drawn yourself or open (minkou) when completed by pon. Concealment is worth money: concealed triplets score more fu, and three or four of them make sanankou or the yakuman suuankou. Triplets power toitoi and yakuhai, at the cost of flexibility, since three copies of one tile is a narrower ask than a run.
Sanankou
三暗刻
Three concealed triplets, worth 2 han. The three triplets must be completed from your own draws (one finished by ron counts as open), but the rest of the hand may be open. One step below the yakuman suuankou, and a frequent partner of toitoi.