Kandora
By Kenji Tanaka · Updated
Definition
Kandora are the extra dora indicators flipped whenever anyone declares a kan, working exactly like the original: the next tile up counts one han each. They reveal for the whole table, which is what makes kan timing a gamble: the indicator you flip may boost an opponent's hand more than yours. On a riichi win, the matching ura-kandora underneath are counted too.
Kandora
Kandora (カンドラ) is an additional dora indicator that is revealed when a kan (槓, a special meld of four identical tiles) is declared during play. The kandora indicator is the tile shown on the fourth tile from the end of the dead wall.
How Kandora works
In standard mahjong rules, dora indicators provide bonus han for winning hands that contain the tile immediately after the indicator in sequence. When a player declares a kan, they draw a replacement tile from the dead wall, and the live wall shrinks by one draw so the dead wall stays at 14 tiles. Simultaneously, a new dora indicator is revealed from the dead wall to account for the tile that was drawn.
The kandora system works as follows: When a kan is declared, the player draws their replacement tile from the dead wall (the rinshanpai, one of the dead wall’s replacement tiles). In response to this draw, the fourth tile from the end of the dead wall is flipped to become the new kandora indicator. This continues for each kan declared during the hand, potentially revealing multiple kandora indicators if several kans are formed.
The kandora indicator functions identically to the initial dora indicator, any tiles in a player’s hand that come next in sequence after the kandora indicator count as dora when the hand wins. If a player’s winning hand contains tiles matching the kandora indicator, those tiles each add one han to the final hand score.
It is important to note that kandora indicators are only revealed when a kan is actually declared. They do not appear at the start of the hand or through any other game action. This means that the number of dora indicators (including kandora) in any given hand depends on how many kans are declared by all players combined.
The kandora system adds an element of risk and reward to declaring kans. While a kan provides the obvious benefit of completing a meld and drawing a replacement tile, it also reveals a new dora indicator that may benefit opponents. This strategic consideration makes kan declaration more complex than it might initially appear.
Kandora at the table
Consider a hand where the initial dora indicator is the 3-pin (3筒). A player declares an ankan (a concealed kan of four 5-man tiles). When this kan is declared, the fourth tile from the end of the dead wall is flipped, revealing a 7-sou as the kandora indicator.
Later in the same hand, another player declares a daiminkan (an open kan). This triggers the revelation of another kandora indicator, the next tile in the dead wall, one position past the previous indicator, is now flipped.
If a player wins with a hand containing two 4-pins (the tile after the 3-pin indicator) and three 8-sous (the tile after the 7-sou kandora indicator), all five of these tiles count as dora and contribute bonus points to the final score.
Related Terms
Kan
槓
A kan is a quad, the only four-tile meld, and it comes in three kinds: ankan (concealed, from your own draws, keeps the hand closed), daiminkan (calling a discard while holding three), and shouminkan (adding the drawn fourth tile to an existing pon). Every kan flips a new dora indicator, grants a replacement draw from the dead wall, and adds fu, with closed kans of terminals or honors adding the most. Every kan is also a small gamble: the fresh dora helps whoever can use it, and a shouminkan can be robbed for chankan.
Dora
ドラ
Dora are bonus tiles worth one han each in a winning hand, without ever counting as a yaku. One indicator flips at the start of each hand; the dora is the next tile up from it, wrapping 9 to 1 and cycling within winds and within dragons. Red fives count in most modern rules, kans flip extra indicators, and riichi wins reveal the hidden ura dora underneath. Dora cannot make a hand legal on their own, but they routinely turn a cheap hand into a mangan, which is why counting the live dora is part of reading any table.
Uradora
裏ドラ
Uradora are the hidden dora revealed only on a riichi win, flipped from beneath the regular indicators. They are riichi's lottery ticket: pure variance that can turn riichi-plus-nothing into a mangan. Declared kans add matching ura-kandora underneath their indicators too. Only riichi hands ever see them, which is a standing argument for declaring instead of sitting damaten.