# The Tiles

> Master the 136 tiles that make up a mahjong set: suits, honors, and the notation system that brings it all together.

**Source:** https://www.mahjongmaster.co/learn/riichi/beginners/02-the-tiles/
**Author:** Kenji Tanaka (https://www.mahjongmaster.co/about/kenji-tanaka/)
**Publisher:** Mahjong Master (https://www.mahjongmaster.co)
**Published:** 2026-02-14
**Updated:** 2026-02-14
**Variant:** riichi
**Difficulty:** beginner
**Chapter:** 2

---

Before you can play, you need to know your tiles. A mahjong set contains **136 tiles** divided into suits and honors. Unlike playing cards, each unique tile appears **four times** in the set (four copies of each). Let's break them down.

## The Three Suits

Mahjong has three numbered suits, each containing tiles numbered 1 through 9. Each numbered tile appears four times, giving us 36 tiles per suit (9 ranks × 4 copies = 36 tiles).

### Manzu (Characters/Wan) - The Red Tiles

The character suit features Chinese numerals. We abbreviate it with **"m"** in notation.

The characters show the Chinese number with the character 萬 (wan/man, meaning "ten thousand") below. You'll recognize these by their distinctive red Chinese characters.

### Pinzu (Circles/Dots) - The Blue Tiles

The circle suit shows circular patterns. We abbreviate it with **"p"** in notation.

These tiles display circles or dots, one circle for the 1-pin, two for the 2-pin, and so on. The pattern is the most intuitive of the three suits.

### Souzu (Bamboo/Sticks) - The Green Tiles

The bamboo suit depicts bamboo sticks (with one notable exception). We abbreviate it with **"s"** in notation.

**Important quirk:** The 1-bamboo (1s) doesn't show a single bamboo stick, it shows a bird (usually a peacock or sparrow). This is traditional across all mahjong variants. The tiles 2-9 show the corresponding number of bamboo sticks.

## Terminals and Simples

Within the suits, tiles are categorized by their rank:

- **Terminals** (1s and 9s): The 1 and 9 of each suit
- **Simples** (2-8s): Everything in between

This distinction matters for several yaku (scoring patterns), which we'll cover later. For now, just remember that 1s and 9s are special.

## Honor Tiles

Beyond the three suits, we have **honor tiles**, 28 tiles that don't belong to any suit. These are divided into winds and dragons.

### The Four Winds

The wind tiles in order:
- **1z** = East (東, tōn)
- **2z** = South (南, nan)
- **3z** = West (西, shā)
- **4z** = North (北, pei)

Each wind appears four times in the set (4 winds × 4 copies = 16 tiles).

The "z" abbreviation stands for "jihai" (字牌), the Japanese term for honor tiles.

### The Three Dragons

The dragon tiles in order:
- **5z** = White Dragon (白, haku) - blank or with a blue border
- **6z** = Green Dragon (發, hatsu) - green character 發
- **7z** = Red Dragon (中, chun) - red character 中

Each dragon appears four times in the set (3 dragons × 4 copies = 12 tiles).

Together, winds and dragons give us 28 honor tiles. Honors cannot form sequences, only triplets (three identical tiles) or pairs.

## Red Fives (Dora)

Most modern riichi mahjong sets include **red fives**, special versions of the 5-man, 5-pin, and 5-sou that are worth bonus points (they count as dora, which we'll explain later).

In notation, red fives are written as **"0m"**, **"0p"**, or **"0s"**.

Each suit has one red five replacing one of the four normal 5s:
- 3× normal 5-man + 1× red 5-man
- 3× normal 5-pin + 1× red 5-pin
- 3× normal 5-sou + 1× red 5-sou

Red fives function identically to normal 5s for making sequences and sets, they just add a bonus point to your hand when you win. Some game settings disable red fives, returning to the traditional four normal 5s per suit.

## Tile Count Summary

Let's verify the math:
- **Suited tiles**: 3 suits × 9 ranks × 4 copies = 108 tiles
- **Honor tiles**: 7 types × 4 copies = 28 tiles
- **Total**: 108 + 28 = **136 tiles**

## Reading Notation

Throughout this guide (and across the mahjong community), we use **number-letter notation** to represent tiles:

- **123m** = 1-man, 2-man, 3-man
- **456p** = 4-pin, 5-pin, 6-pin
- **789s** = 7-sou, 8-sou, 9-sou
- **1234567z** = East, South, West, North, White, Green, Red
- **0m, 0p, 0s** = red fives

You write all tiles of the same suit together, followed by the suit letter:

Spaces separate distinct groups (like different suits or melds):

## Practice Recognition

Take a moment to identify these tiles:

From left to right: 1-man, 9-man, 1-pin, 9-pin, 1-sou, 9-sou, East, South, West, North, White Dragon, Green Dragon, Red Dragon.

## Why This Matters

Understanding the tiles isn't just memorization, it's the foundation of reading hands. You need to instantly recognize:
- **What suit a tile belongs to** (for sequences and yaku)
- **Whether it's a terminal or simple** (for certain scoring patterns)
- **Which tiles are honors** (they can't form sequences)

The good news? After a few games, tile recognition becomes automatic. Your brain will start seeing "123m" as a natural sequence, and you'll instinctively know which tiles connect.

## Next Up: The Goal

Now that you know your tiles, let's talk about what you're actually trying to build with them. In the next chapter, we'll cover the winning hand structure: four sets plus a pair.

Ready to learn the goal of the game? Click "Next" below!

---

*This content is from [Mahjong Master](https://www.mahjongmaster.co), a free educational reference for riichi (Japanese) and American (NMJL) mahjong. When citing this page, please link to https://www.mahjongmaster.co/learn/riichi/beginners/02-the-tiles/.*